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Damage received number
Poll ended at Tue Apr 28, 2009 3:57 pm
Keep 52%  52%  [ 15 ]
Remove 48%  48%  [ 14 ]
Total votes : 29
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PostPosted: Fri Apr 24, 2009 12:18 am 
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Mega Chuck Norris
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smackAhoe wrote:
I vote no..
more add-ons less registry :(


Far from the truth. Fix your rates and reg will be great, try to get your cl_cmdrate and cl_updaterate to match your fps, keeping choke and loss 1 or lower

Dont go over 60 on your rates, also set rate to 30000.

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blah thats nothing, i built houses for pirates, then do pirating myself. Then I shoot my self and perform bullet removal surgery on myself. After that I go to boot camps to train kids to kill. Then i go and fight on the Iraq war for both sides. After all i go later and drink some 7up cause ill be thirsty as shit.


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PostPosted: Fri Apr 24, 2009 2:22 am 
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OMFG STEAM ROXORS TEH BIG ONE111
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Meh it doesn't make any difference to me. I don't think it really helps or anything. Personally I just think it takes up space.

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PostPosted: Fri Apr 24, 2009 7:57 am 
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Pwn Noobies, GG
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I don't really mind the damage indicator, like what chunky said, you can just check your hp if you wanna see how much damage you've taken. So i voted remove, i don't mind either though, seeing as it won't really make a difference for me :P

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PostPosted: Fri Apr 24, 2009 1:20 pm 
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I havent played while using this mod but it seems kinda annoying to have these numbers popping on your screen. So at the moment I vote no.

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<3Sexi_Lexi<3 wrote:
tit

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PostPosted: Fri Apr 24, 2009 5:06 pm 
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Hung Like Chuck Norris
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i dislike the damage indicator cuz of how ppl can shoot through walls and KNOW they're hitting you, makes the game easier

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PostPosted: Sat Apr 25, 2009 1:09 pm 
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OMFG STEAM ROXORS TEH BIG ONE111
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Is there anyway you can just have it tell you how much YOU it them? I don't care how much they hit me because, well i can just look down at my HUD. But the damage mod is very helpful for things like, walling, long-distance shots and stuff like that.

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PostPosted: Sat Apr 25, 2009 1:16 pm 
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I think both the damage dealt/received numbers are very useful. Keep em both.

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PostPosted: Sat Apr 25, 2009 1:46 pm 
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I agree with cursed and i voted no. The damage thingy makes the game easier.

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