So I was thinking of ways to revive the Splak community and thought that maybe we could have a League of Legends tournament in a few months.
I thought of a couple ideas and rules for it so far, but I'd like to know if anyone is interested and if so, do y'all have any ideas for it?
I figured we could have Solo matches (1v1), Duos, then teams of four and five.
The ways to win could be like a typical tournament, with a random drawing to pair up the teams/players for the first round, then the winner advances to the second round.
(like this)
There would be a referee (spectator) for the matches who would report who won the match (so there is no dispute).
Non splak members are welcome to play, as long as there are at least 3 Splak members in a 4v4 or 5v5 and 1 member for 2v2. A non-member cannot play in a 1v1. A recruit can play in any game and is not counted as a non-member.
For 1v1 and 2v2, the players would be on the twisted treeline. The rules are to stick to the lanes and take each other's bases (like a normal win). All players must have the same amount of runes and masteries. Therefore, if a level 30 is going up against a level 27, the level 30 player must remove three mastery points and runes from his build. In a 1v1, both players start at bottom. At a 2v2, one player must go per lane. After level six, the players can jungle.
In the team battles, any level can compete without having to change masteries or runes. The map will be Summoner's Rift. No rules for laning, jungling, etc. Anything goes. I haven't checked to see if custom games can be draft pick, but if so, these games will be done in the ranked game style of draft pick. First nexus down loses.
For both of these style games, there can be no surrender. Intentional feeding or sitting AFK at base is considered a surrender. The referee will give a warning in TS if a summoner seems to be doing a passive surrender, and if the player does not alter the gameplay, the referee can call a passive surrender. If a summoner chooses to surrender, then they will forfeit the match, be disqualified from any other matches they were included in (ie. if someone was in the 1v1 tournament as well as on a 4v4 team), and the winner will automatically be advanced two tiers in the tournament tree. That means that if this was a first tier match, then the winner will not have to compete in the second round and will resume with the winners advanced to the third round. If a team loses a member from a surrender, then the team can choose a new member as long as it is not a member of any team they could possibly appose.
Also, for all tournaments, each member playing MUST be in teamspeak at the time of the game. So that means any non-splak members must download and have the TS information before the match begins. The opposing teams MUST be in separate channels, and any person who switches to an opposing channel will be immediately disqualified under the same terms as a surrender.
If any player disconnects, the both teams must sit passive for at least five minutes to see if the player returns. The teams can still fight against minions to protect turrets or bases, but if any team kills another or pushes to the opposing turret/base then that team is disqualified, but this does not have the same penalties as a surrender. Players CAN jungle at this time, but they cannot get baron or dragon. If two players meet in the jungle, they cannot attack each other, though they can both hit the jungle minion to try to get the kill. If the AFK player does not return in 5 minutes, their team is forfeit and the game is over. The team with the missing player must surrender to speed up the end of the game. Again, this is only a disqualification, not counted as a surrender.
In the final games for all tournament rounds, the standard rules apply with a few exceptions. No one can be allowed to recall before level 6. This means they can also not run back to base. A player can flee into the jungle or return to a turret closer to base to regain health, but they CANNOT recall until they either hit six or die. If a player dies before level six, they CAN buy before returning to lane.
So.. Those are my ideas! It's a lot, and quite strict, so feel free to point out anything that seems too harsh. Mostly these rules are to mix up the normal gameplay of LoL and add a little extra tension to make it seem worth the while
Add anything you think that needs to be added, removed, or edited! Thanks!